Comprehensive Reading List
As we progress, this list will contain both required and optional readings.
- Robert Reinman, Personas, Goals and Emotional Design
- Smashing Magazine, A Closer Look at Personas (Part 2)
- Smashing Magazine, A Closer Look at Personas (Part 1)
- Paola Antonelli, States of Design 04: Critical Design
- Jason Huff (Rhizome.org), Interface Aesthetics
- Imon Deshmukh (Cooper Blog), Creating immersive experiences with diegetic interfaces
- Johanna Drucker, Graphesis (Interface and Interpretation)
- Alexander Galloway, The Interface Effect
- Dan O'Hara, Skeumorphology and Quotation
- Bill Moggridge, Designing Interactions, Chapter 1 (Doug Engelbart)
- Braden Kowitz, Why Good Storytelling Helps You Design Great Products
- FastCoDesign, UI, UX: Who Does What? A Designer's Guide To The Tech Industry
- Jesse James Garret, The Elements of User Experience (PDF)
- UX is not UI
- Jean Baudrillard, The System of Objects (pp. 255-83)
- Universal Principles of Design: Form Follows Function
- Gilles Deleuze & FĂ©lix Guattari, A Thousand Plateaus (Introduction)
- Unversal Principles of Design: Aesthetic-Usability Effect
- Unversal Principles of Design: Mental Models
- Semiotics: A Primer for Designers
- Startups, this is how design works
- Don Norman, The Design of Everyday Things (Chapter 1)
- Bruce Sterling, An Essay on the New Aesthetic
- Karl Marx, The Fragment on Machines
- James Gleick, The Information: A History, A Theory, A Flood (Chapter 7)
- Richard Sennett, The Craftsman
- Vannevar Bush, As We May Think